mikenon Posted June 8, 2016 Share Posted June 8, 2016 Hi - I am executing a sweep which produces overlapping geometry when the radius of the path is tight. I would like to produce clean geometry from this with no overlapping surfaces. Clean->Fix Overlaps did not work. Is there a solution for this? tightSweepExample.hipnc Quote Link to comment Share on other sites More sharing options...
kgoossens Posted June 8, 2016 Share Posted June 8, 2016 It depends how flexible you want the system to be, but a first easy approach would be to. 1-Sweep a line first 2-use triangulate 2d on that shape. this way you'll get rid of the overlapping polygons. 3-extrude the shape in the Y axis to give thickness Quote Link to comment Share on other sites More sharing options...
mikenon Posted June 8, 2016 Author Share Posted June 8, 2016 (edited) Thanks - Is there a way to do this that maintains enough flexibility so that the whole curve could still bend in 3 dimensions? Also, for the Triangulate2D solution, what options do I use? Every combination I tried on the model attached from original post just creates a large triangle with the swept path as sub-portions of the mesh. Edited June 8, 2016 by mikenon Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted June 8, 2016 Share Posted June 8, 2016 I would just resample the input curve to a lower resolution before sweeping it. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted June 9, 2016 Share Posted June 9, 2016 PolyExpand and PolyExtrude. Quote Link to comment Share on other sites More sharing options...
mikenon Posted June 10, 2016 Author Share Posted June 10, 2016 Thanks!. Im still hoping for a way to fix overlapping polygons in general. But your solution works well for this case. Thank you. Quote Link to comment Share on other sites More sharing options...
acey195 Posted June 13, 2016 Share Posted June 13, 2016 On 6/10/2016 at 6:24 PM, mikenon said: Thanks!. Im still hoping for a way to fix overlapping polygons in general. But your solution works well for this case. Thank you. PolyExpand2D is a great leap in the right direction, this is not a trivial issue to fix :P. Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted June 13, 2016 Share Posted June 13, 2016 On 10. Juni 2016 at 6:24 PM, mikenon said: Thanks!. Im still hoping for a way to fix overlapping polygons in general. But your solution works well for this case. Thank you. Imho you should rather develop modeling workflows that dont lead to overlaps than expecting software to magically fix bad topology. Quote Link to comment Share on other sites More sharing options...
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