art3mis Posted June 24, 2016 Share Posted June 24, 2016 Would like to recreate something similar to this amazing particle bird effect by Simon Fiedler. Can anyone point me to relevant tutorials? Quote Link to comment Share on other sites More sharing options...
woodenduck Posted June 25, 2016 Share Posted June 25, 2016 Not sure which particle tutorials will point you in the exact direction for this effect, but if I were to do it I would look at advecting particles through the velocity field of a smoke sim. I've attached a quick, basic setup which should get you going. Lots of improvements can be made to the behaviour of the smoke itself as well as adding further complexity inside the popsim. Step 1: Take some animated geo and create a smoke sim from it (I used the billowy smoke shelf tool). step 2: Create a pop sim from points scattered on the animation. Step 3: Reference the velocity of the smoke sim inside the popsim to drive the particle motion. I've used this basic technique countless times. It's a great little trick to have in your tool box. Cheers, WD Ps - Feel free to use my award winning animation ;D velocityAdvectParticles.hip 1 Quote Link to comment Share on other sites More sharing options...
Farmfield Posted June 25, 2016 Share Posted June 25, 2016 ^ this. And twice on sundays. But that bird, Joe, that bird...don't do that again, I beg you. Quote Link to comment Share on other sites More sharing options...
Atom Posted June 25, 2016 Share Posted June 25, 2016 Thanks WoodenDuck, this is a fun one to play around with. I went ahead and kit boxed some detailed wings I found on Blendswap onto that bird. It does help out the sim a bit to have detailed geometry. Quote Link to comment Share on other sites More sharing options...
Farmfield Posted June 25, 2016 Share Posted June 25, 2016 (edited) And you could use a twist (bend) to get some wing twisting, I bet that would create some nice turbulence as well. I just love setting up that kind of auto rigging in Houdini, like having an animated wing drive a deformer, it's so easy to set up, And here's some great reference to... Edited June 25, 2016 by Farmfield 1 Quote Link to comment Share on other sites More sharing options...
woodenduck Posted June 25, 2016 Share Posted June 25, 2016 Haha! You're lucky I didn't use a teapot and tubes ;D. But yeah, absolutely agree. Some proper animation and geometry will make a huge difference. Ain't nobody got time for that on an example file! 1 Quote Link to comment Share on other sites More sharing options...
Farmfield Posted June 25, 2016 Share Posted June 25, 2016 LOL, I just did that wing animation - it's about taking your time to waste time. 1 Quote Link to comment Share on other sites More sharing options...
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