logix1390 Posted July 27, 2016 Share Posted July 27, 2016 Does Houdini Benefit from The 'Max Turbo Frequency' or should I be looking at a higher base clock instead? I am doing research on my new build. Thank you Quote Link to comment Share on other sites More sharing options...
malexander Posted July 27, 2016 Share Posted July 27, 2016 A good portion of Houdini (and most DCC apps) is still single threaded, especially UI, GL drawing, and "managerial" type work. The Turbo frequency should kick in for these cases. Quote Link to comment Share on other sites More sharing options...
logix1390 Posted July 27, 2016 Author Share Posted July 27, 2016 Thank you malexander So it won't effect simulation stuff at all ? Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted July 27, 2016 Share Posted July 27, 2016 Most of the simulation tasks use multiple threads most of the time. There are some single threaded tasks in between frames and such that will take advantage of the turbo frequency. I wouldn't shop around based only the turbo frequency but it's a nice feature to have. Quote Link to comment Share on other sites More sharing options...
malexander Posted July 27, 2016 Share Posted July 27, 2016 Besides the turbo and base frequencies, there are several speed steps in between. When running multithreaded you'll sometimes get a higher clock than the base, either for short bursts or if some cores are idle. However you can generally assume that a heavy threaded task using 100% CPU will run at the base frequency. A well-threaded task will benefit more from the extra cores than the slight clock boost from a lower-core part, though. Quote Link to comment Share on other sites More sharing options...
logix1390 Posted July 28, 2016 Author Share Posted July 28, 2016 Appreciate the help, thanks guys. Quote Link to comment Share on other sites More sharing options...
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