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novice> rendering 3d math equations


art3mis

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Very interested in learning how to render basic and advanced math equations. Is it simply a matter of plugging in formuals to a SOP, or is there a lot more involved?

At the simplest level here are some 3d functions

https://www.benjoffe.com/code/tools/functions3d/examples

 

And a more advanced demo is this (done in houdini)

 

Which tutorials if any should I focus on?

 

 

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