art3mis Posted July 28, 2016 Share Posted July 28, 2016 Very interested in learning how to render basic and advanced math equations. Is it simply a matter of plugging in formuals to a SOP, or is there a lot more involved? At the simplest level here are some 3d functions https://www.benjoffe.com/code/tools/functions3d/examples And a more advanced demo is this (done in houdini) Which tutorials if any should I focus on? Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted July 28, 2016 Share Posted July 28, 2016 I found this book to be very helpful. https://www.amazon.com/Primer-Graphics-Development-Wordware-Library/dp/1556229119 There are lots of other books that cover similar territory that are probably equally as good. Quote Link to comment Share on other sites More sharing options...
Farmfield Posted July 29, 2016 Share Posted July 29, 2016 I would guess Garman Herigstad covers enough in these to get you started, finished and then some. https://www.youtube.com/user/vizylists/playlists?shelf_id=5&sort=dd&view=50 1 Quote Link to comment Share on other sites More sharing options...
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