art3mis Posted August 9, 2016 Share Posted August 9, 2016 Hi Is it considered a best practice to always add a subdivide SOP to your geometry before rendering to reduce rendering times? Ari Danesh implies this in his Mantra Render engines tutorial. https://www.sidefx.com/tutorials/lesson-7-mantra-render-engines/ If so, when would it be a good idea NOT to manually subdivide using a subD SOP? Quote Link to comment Share on other sites More sharing options...
Guest tar Posted August 10, 2016 Share Posted August 10, 2016 For all these types of questions, it's best to run a test yourself. Quote Link to comment Share on other sites More sharing options...
3dome Posted August 11, 2016 Share Posted August 11, 2016 (edited) marty is right. and also note that the video is quite old. sidefx changed a lot since then. what maybe was true back then doesnt have to apply nowadays Edited August 11, 2016 by 3dome Quote Link to comment Share on other sites More sharing options...
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