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Texture from COPs error


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hi,

I wanted to import a texture from COP context into my shader as a texture. So I just navigated to the path into the COP context but I always get an error that mantra is not able to load the texture. 

" mantra: Unable to load texture '/obj/cop2net1/OUT_stripes' "

The image in the COP network is no bitmap file or anything else. Its just a ramp texture of the COP network but actually thats it what I want. I want to do that without external files.

I attached a very basic scene whith to explain the problem. It would be nice to have some help here. Thank you.

Jon

textureFromCOP.hiplc

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Was in the middle of replying when Marty beat me to it. :)

That said, it's being strangely glitchy for me. Refused to work with the surfacecolor vop you have, but if I swapped to a texture vop, it worked. Same with a colormap vop. Then switched back to your surfacecolor, worked, tweaked the cop network, now it's complaining that it can't find that texture path no matter what texture node I use. Strange.

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