tushar v1 Posted September 8, 2016 Share Posted September 8, 2016 Hi guys, I am trying to make a burning paper like this, but i`m failing at this every time, kindly describe how to approach for this, and if possible a hip file will be appreciated. Thanks Quote Link to comment Share on other sites More sharing options...
sublune Posted September 9, 2016 Share Posted September 9, 2016 https://www.sidefx.com/forum/topic/33889/ Have you seen this? Could help depending on what your problem is Quote Link to comment Share on other sites More sharing options...
tushar v1 Posted September 9, 2016 Author Share Posted September 9, 2016 4 hours ago, sublune said: https://www.sidefx.com/forum/topic/33889/ Have you seen this? Could help depending on what your problem is Well thanks mate, for sharing this important link Quote Link to comment Share on other sites More sharing options...
Farmfield Posted September 11, 2016 Share Posted September 11, 2016 Personally I would split it in two parts, one in comp for the transition and edge, then I'd also output a mask for it and I'd use that mask to generate fuel for a pyro sim. Here I used no fire, it's all done in Fusion, but this is basically the setup for step one in how I would do a paper burn in Houdini... Quote Link to comment Share on other sites More sharing options...
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