Jump to content

Recommended Posts

Hi guys,

I am trying to make a burning paper like this, but i`m failing at this every time, kindly describe how to approach for this, and if possible a hip file will be appreciated.

Thanks

Share this post


Link to post
Share on other sites

Personally I would split it in two parts, one in comp for the transition and edge, then I'd also output a mask for it and I'd use that mask to generate fuel for a pyro sim.

Here I used no fire, it's all done in Fusion, but this is basically the setup for step one in how I would do a paper burn in Houdini...
 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×