JP Shep Posted September 18, 2016 Share Posted September 18, 2016 Hello, I am trying to make the sails and flags on a pirate ship blow with the wind (that is blowing in the -Z direction). But no matter what direction I put in the velocity parameter in the wind force node, the cloth only blows in the X direction. I thought at first the issue had to do with constraints or maybe one of the cloth parameters but I've played around with almost everything and I just can't seem to figure it out. Can anyone help me figure out what's happening? boat_resized.obj boat_flags_03.hipnc Quote Link to comment Share on other sites More sharing options...
Atom Posted September 18, 2016 Share Posted September 18, 2016 Have you checked out the free Dynamic Sail asset on Orbolt? http://orbolt.com/asset/SideFX::dynamicsail It has a lot of configurations and seemed to work fine with 15.5 when I tried it out. 1 Quote Link to comment Share on other sites More sharing options...
JP Shep Posted September 18, 2016 Author Share Posted September 18, 2016 Wow that looks fantastic, i'll have to try it out. I would still like to know what's causing my issue though. It's just a wind force and a cloth object; I don't think it should be causing this much trouble. Quote Link to comment Share on other sites More sharing options...
edward Posted September 19, 2016 Share Posted September 19, 2016 For something simple like that, see this page: http://www.sidefx.com/docs/houdini/cloth/influencing_cloth 1 Quote Link to comment Share on other sites More sharing options...
JP Shep Posted September 20, 2016 Author Share Posted September 20, 2016 On 9/19/2016 at 0:37 AM, edward said: For something simple like that, see this page: http://www.sidefx.com/docs/houdini/cloth/influencing_cloth Well now I just feel silly. Thank you so much for responding that's exactly what I was missing, now I can continue with my project. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 6, 2017 Share Posted January 6, 2017 So you are really happy with the results? Are you somehow able to create something like this with FEM? Even the drag model isn't working that fine for me. Quote Link to comment Share on other sites More sharing options...
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