caskal Posted September 27, 2016 Share Posted September 27, 2016 (edited) Sup people, Just saw a video by Erik Fergusson (he got awesome houdini organic stuff) and I wonder how can I model something like this in Houdini, I'm always trying to figure out how to do abstract/organic stuff and I really liked this video. So my thinking (my knowledge of houdini is pretty basic): - This was animated throug FEM? looks like. The organic stuff itself: - some cilinders, duplicate, scatter some points, big dots over the cilinder for the big mass, and the small dots throug a copy sop? with stamp for randomness? if so, the scene would be pretty heavy right? - or can this be achieved through mantra materials? what I really like is the randomness on sizes and the colour palette, colour through attribute random maybe? - or maybe particles over the big form? Any input on how to get this type of form will be helpful, I could get a similar model with zbrush or cinema 4d, but since I'm learning Houdini and its becoming my main app (the more I learn the less I want to go back to other apps), I think would be a nice challenge to do this in Houdini, plus the future is procedural Thanks! Edited September 27, 2016 by caskal Quote Link to comment Share on other sites More sharing options...
Hokmah Posted September 28, 2016 Share Posted September 28, 2016 Here you can see how to create kind of a octopus movement: TUTORIAL after this part I think you can use scatter for this points or make it in DOP. It was my first thing how to do this and it should be a good starting point. 1 Quote Link to comment Share on other sites More sharing options...
caskal Posted September 29, 2016 Author Share Posted September 29, 2016 23 hours ago, Hokmah said: Here you can see how to create kind of a octopus movement: TUTORIAL after this part I think you can use scatter for this points or make it in DOP. It was my first thing how to do this and it should be a good starting point. Thanks! will check that tut. I agree a scatter with copy stamp for random sizes will do the trick, thanks! Quote Link to comment Share on other sites More sharing options...
Hokmah Posted September 29, 2016 Share Posted September 29, 2016 Sure Just block your scatter points on geo to stay in one place. You can also make it in DOP's. Quote Link to comment Share on other sites More sharing options...
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