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Vertex Color from Zbrush


Malanjo

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Hi all,

My first post here! :)

Going straight to the point: I have a sculpture in Zbrush with polypaint (no UVS), and I want to render it in Mantra/Houdini with the polypaint on it, using the vertex color from the OBJ I will export from Zbrush, like this:

 

My question is: How do I assign the Vertex Color from the OBJ in the Diffuse of the mantra surface shader, like in Vray or Marmoset Toolbag? :)

Thanks in advance,

-Miguel

 

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Hi guys, thanks for your replies guys! :D

Michael and Atom, you can check the OBJ, FBX and Ztool (Zbrush file version 4R7P3) of a sphere with Vertex Color attached in this message.
Also here's a render in Marmoset Toolbag with the sphere and Vertex Color applied: 9YYNJIY.png

 

Thanks in advance once again!
-Miguel

VertexColor_to_Houdini.zip

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Hi again Michael!

You right, the FBX file was corrupted in the ZIP file I sent to you. Sorry for that.
BUT not worries! :D I tried to import the FBX as you told me in the first post, and it worked! :D This is great, because I love Houdini/Mantra, and wouldn't like to go back to 3DsMax and Vray to render just my sculptures. Got to love Houdini! You guys there at SideFX are awesome, and you built a very solid piece of software! In all this 15 years as CG artist, Houdini is the first software that gives me the stability I need. Also my workflow speeded up two times because of using Houdini in my pipeline. Congratulations to all the team! :D

Kind regards and thank  you once again,

-Miguel

https://www.artstation.com/artist/malanjo

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