Slimesunday Posted October 6, 2016 Share Posted October 6, 2016 (edited) Guys im a noob x 20. I used an attribute vop to effect Cd and applied a turbulent noise to the surface of a sphere. I now want to copy a bunch of spheres to the surface of the other sphere and effect the radius of the copied spheres by using the black white values in the turbulent noise (i.e. white = .1 and black = 0). Accidental duplicate post, sorry. Edited October 6, 2016 by Slimesunday Quote Link to comment Share on other sites More sharing options...
Sepu Posted October 6, 2016 Share Posted October 6, 2016 in your Attr Vop make a BIND EXPORT and export the pscale value there. The copy node can read when your have @pscale. Your sphere should respond to the B/W color. Quote Link to comment Share on other sites More sharing options...
Slimesunday Posted October 6, 2016 Author Share Posted October 6, 2016 @SepuThanks man, worked like a charm!! Quote Link to comment Share on other sites More sharing options...
Sepu Posted October 6, 2016 Share Posted October 6, 2016 No problem, Im glad that I could help! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.