6ril Posted October 25, 2016 Share Posted October 25, 2016 (edited) Hi, I'm trying to achieve this : I've got a footage of a moving hand. I've made a 3d hand matching the hand footage. Kind of 3d rotoscoping. Now I would like to use one frame (frame 30) to camera map the 3d hand with the frame 30 of the footage. I've manage to camera map the 3d hand, but at the moment it only match on frame 30. How could I "bake" that frame so that every frame use frame 30 for shading my 3d hand? I tried to use a REST POSITION node, but It's not helping, or I'm not using it properly ? Please let me know if I'm not clear enough. Edited October 25, 2016 by 6ril Quote Link to comment Share on other sites More sharing options...
6ril Posted October 25, 2016 Author Share Posted October 25, 2016 I just find a solution I simply "attribute copy" the uv from a timeshift. Seems to work. Quote Link to comment Share on other sites More sharing options...
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