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Found 2 results

  1. Box Mapping in Houdini

    I created this box mapping digital asset, because there is no simple box mapping option, like you would find in Max for example. This allows you to just rotate, scale and translate the box, and the mapping changes correspondingly. Hope you like it, Cheers!
  2. Hi, I'm trying to achieve this : I've got a footage of a moving hand. I've made a 3d hand matching the hand footage. Kind of 3d rotoscoping. Now I would like to use one frame (frame 30) to camera map the 3d hand with the frame 30 of the footage. I've manage to camera map the 3d hand, but at the moment it only match on frame 30. How could I "bake" that frame so that every frame use frame 30 for shading my 3d hand? I tried to use a REST POSITION node, but It's not helping, or I'm not using it properly ? Please let me know if I'm not clear enough.
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