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Showing results for tags 'camera mapping'.
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Hi, I'm trying to achieve this : I've got a footage of a moving hand. I've made a 3d hand matching the hand footage. Kind of 3d rotoscoping. Now I would like to use one frame (frame 30) to camera map the 3d hand with the frame 30 of the footage. I've manage to camera map the 3d hand, but at the moment it only match on frame 30. How could I "bake" that frame so that every frame use frame 30 for shading my 3d hand? I tried to use a REST POSITION node, but It's not helping, or I'm not using it properly ? Please let me know if I'm not clear enough.
tatsme posted a topic in Lighting & Renderingafter rendering, i have many weird flickering issue of the camera projection with some artefacts. I have attached some files for reference. let me know if you know the problem. thank you. Best Regards, Tatsme flickerproblem.mov houdini14_ground.hipnc