art3mis Posted November 12, 2016 Share Posted November 12, 2016 Hi Using ROP wedge to output serval variations of a FLIP tank simulation, varying the Feedback value. I have already cached the various stages, .sim files for my DOP network, uncompressed particles in my DOP import node, compressed particles etc. My question is, if I have caching enabled, with my ROP wedge be essentially 'broken' ie ignore the different Feedback values since I have cached my .sim files and have enabled playback of these cached .sim files on my AutoDop network? Quote Link to comment Share on other sites More sharing options...
ftaswin Posted November 15, 2016 Share Posted November 15, 2016 There is an env var that disable caching during simming/farming. You can put it in as a pre script render. Not sure if that help you. Quote Link to comment Share on other sites More sharing options...
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