Jump to content

[novice] RBD object - setting an initial 'Rotational Velocity'


art3mis

Recommended Posts

Angular velocity is rotational velocity, unless I'm missing something (which is highly likely).

From the docs:

http://www.sidefx.com/docs/houdini/nodes/dop/rbdpackedobject#initial-state

 

Angular Velocity

Initial angular velocity of the object. This is the axis of rotation times the rate of rotation. Speed of rotation is measured in degrees per second, so a value of 360 will cause the object to rotate once per second.

Link to comment
Share on other sites

yes, rotational velocity is angular velocity... you could type HScript in the parameters to define them as you wish. I am sure there is a way to type VEX too but my question why do you need to do that? Is there something you can do in VEX and you cannot do in HScript? 

Link to comment
Share on other sites

  • 4 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...