art3mis Posted November 28, 2016 Share Posted November 28, 2016 According to this old thread Houdini only accepts mocap data if its Acclaim, Biovision or Motion Analysis. I would like to try using some of the data from CMU http://mocap.cs.cmu.edu I can only see acronymns for tvd, c3d and amc Any mocap experts that might tell me whether I should have any luck with any of these formats? Quote Link to comment Share on other sites More sharing options...
michael Posted November 28, 2016 Share Posted November 28, 2016 "amc" is the Acclaim format. Quote Link to comment Share on other sites More sharing options...
art3mis Posted November 28, 2016 Author Share Posted November 28, 2016 Great! Thanks michael Quote Link to comment Share on other sites More sharing options...
gui Posted December 4, 2016 Share Posted December 4, 2016 You can use mcbiovision to convert bvh files in a Houdini script that generates the node structure plus a bclip file with the animations. A french guy build an asset that does batch conversion with Python, but I'm on an iPad right now and don't have it here. You will have to build the skin inside Houdini and will be tied to the CMU rig. I had to build a custom retargeting system to overcome that. Hope to upload a demo video this month. You will have to clean an correct most of the data, since it has lots of problems, like foot sliding and floating around. One option would be doing this inside Adsk Motion Builder and exporting as a fbx file. Quote Link to comment Share on other sites More sharing options...
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