atrytone Posted December 14, 2016 Share Posted December 14, 2016 I have experience using deep rendered images as a compositor at large facilities, and while the file size is large, the ability to work in nuke while slower is still functional and the benefits of the deep render outweigh the file size and comp slowdown. I am doing some testing with Houdini for a whitewater sim and the DCM output is gigantic.. depending on the particles on screen, file size maxed at 3.2 GB for an exr frame. Nuke needless to say can't handle this, even Houdini's output of a DCM with a relatively small amount of particles will bring Nuke to a dead crawl. It seems like there are quite a few DCM settings buried. Does anyone have any experience on optimizing the DCM settings to get a result that is good but saves on file size and computing for Nuke? Cheers, Ryan Quote Link to comment Share on other sites More sharing options...
logic_test50 Posted June 10, 2017 Share Posted June 10, 2017 hi ryan I need to render deep image pass for volume can explain or send small hip for proses of how to generate deep camera map for volumes. I hav no idea about deep render pass. Quote Link to comment Share on other sites More sharing options...
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