spectronaut Posted December 21, 2016 Share Posted December 21, 2016 I want to jack the streamer visualizations from my fluid source and use it to extrude shapes along. Is this doable? I want to do this because of how cleanly the streamer lines are distributed within a volume. Quote Link to comment Share on other sites More sharing options...
woodenduck Posted December 21, 2016 Share Posted December 21, 2016 Yeah! If you inspect the fluid source node you'll see those lines are just primitives. Drop a delete node with entity set to primitives and check 'delete non selected'. Then drop a clean node and 'remove degenerate primitives' and 'remove unused points'. You should be left with those streamers. 1 Quote Link to comment Share on other sites More sharing options...
Skybar Posted December 21, 2016 Share Posted December 21, 2016 You can grab any vector field and append a volume slice + volume trail to get streamers as well. The volume slice can be replaced by any sort of points too, for example you could scatter points in the density field. Something you can experiment with. 1 Quote Link to comment Share on other sites More sharing options...
spectronaut Posted December 22, 2016 Author Share Posted December 22, 2016 19 hours ago, woodenduck said: Yeah! If you inspect the fluid source node you'll see those lines are just primitives. Drop a delete node with entity set to primitives and check 'delete non selected'. Then drop a clean node and 'remove degenerate primitives' and 'remove unused points'. You should be left with those streamers. Excellent. Thank you kindly. Quote Link to comment Share on other sites More sharing options...
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