ParticleSkull Posted January 20, 2017 Share Posted January 20, 2017 (edited) Does anyone know's how to solve it? It must be simple but I just can't find a solution anywhere :/ Grains in Dop: Mesh in Sop: Thx again, Alvaro Edited January 20, 2017 by ParticleSkull added "tear" to tags 1 Quote Link to comment Share on other sites More sharing options...
anthonymcgrath Posted January 25, 2017 Share Posted January 25, 2017 there must be a way - can you not use a blast based on contact with that shape? so something using attribute transfer - when the object his the mesh those polys are blasted out? I'm thinking on my feet here really sorry :/ Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted January 25, 2017 Author Share Posted January 25, 2017 Hey Anthony, this post got duplicated for unknown reasons, there's some pretty cool solutions at the original one (link below) Unfortunatelly when I tried to apply it on a real project, with some different aspects, all the solutions turned out to look ugly so I had to simulate it with the standard cloth/fem solver + pre-fractured geometry. 1 Quote Link to comment Share on other sites More sharing options...
anthonymcgrath Posted January 25, 2017 Share Posted January 25, 2017 ah thats a shame - wheres the original link - cant seem to see it :/ Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted January 25, 2017 Author Share Posted January 25, 2017 weird, i'll try the link only: http://forums.odforce.net/topic/28627-granular-sheet-cant-rip-the-mesh/ it was like this: Quote Link to comment Share on other sites More sharing options...
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