fencer Posted January 30, 2017 Share Posted January 30, 2017 Trying to make "volumesample displace" in shader. And the result is a bit strange, looks like cropped. volumesample displace in shader_v01.hip Quote Link to comment Share on other sites More sharing options...
dimovfx Posted January 30, 2017 Share Posted January 30, 2017 My understanding is that with the shader you modify existing data, so what I tried is to put transform inside vs_shader and modify scale x2. 1 Quote Link to comment Share on other sites More sharing options...
fencer Posted January 30, 2017 Author Share Posted January 30, 2017 (edited) 29 minutes ago, sasho78 said: My understanding is that with the shader you modify existing data, so what I tried is to put transform inside vs_shader and modify scale x2. yeah, I realized that a minute ago)) but I hope it's not correct solution volumesample displace in shader_v02.hip Edited January 30, 2017 by fencer Quote Link to comment Share on other sites More sharing options...
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