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Volumesample displace in shader


fencer

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29 minutes ago, sasho78 said:

My understanding is that with the shader you modify existing data, so what I tried is to put transform inside vs_shader and modify scale x2.

vs_shader.png

yeah, I realized that a minute ago))

but I hope it's not correct solution

volumesample displace in shader_v02.hip

comparison_v02.jpg

Edited by fencer
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