Federico Posted February 21, 2017 Share Posted February 21, 2017 Hi guys! I'm not quite convinced with the overall look of this shot, suggestions? Quote Link to comment Share on other sites More sharing options...
vtrvtr Posted February 21, 2017 Share Posted February 21, 2017 Just a personal taste here, I think the ship is way too still. It looks like it's gliding through the water, like it doesn't have any weight. Not sure if this was your intention or not Quote Link to comment Share on other sites More sharing options...
Atom Posted February 21, 2017 Share Posted February 21, 2017 I like the concept a lot. I think the render looks good but I also agree with the "too still" comment. Try modulating the ship up and down slightly on the Y axis. Something as simple as sin($F) * 0.3 maybe? What about adding some drift to the floating icebergs as well? Seeing none of the crew operating the weapons seems kind of odd also. Quote Link to comment Share on other sites More sharing options...
Federico Posted February 21, 2017 Author Share Posted February 21, 2017 Thanks for the feedbacks! Vitor, yeah you are right the ship is too still. Following similiar suggestions i choosed to implement a roll using a sin expression on the rotation of the ship. Atom, didn't think about a movement on the Y axis i'm going to add it. You are also right about the crew, i will see what i can find. Quote Link to comment Share on other sites More sharing options...
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