Baram Posted March 4, 2017 Share Posted March 4, 2017 Hello all whee ever you are, I am trying to create a wave with flip from custom force, does anyone has experience for this, Thanks in advance B, Quote Link to comment Share on other sites More sharing options...
Atom Posted March 4, 2017 Share Posted March 4, 2017 You may want to check out the H16 Masterclass on Oceans. It demonstrates that you can use a single moving curve across an ocean surface and treat that like a "hero" wave. https://www.sidefx.com/tutorials/houdini-16-ocean-tools/ Quote Link to comment Share on other sites More sharing options...
Baram Posted March 4, 2017 Author Share Posted March 4, 2017 Thanks Atom. But I am looking after same thing with houdini 15, would be great if I can have some tips or hip file B, Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted March 6, 2017 Share Posted March 6, 2017 What do you mean with "custom force". When you add a splash tank from the shelf you basically get a custom editable flip sim by adjusting the ocean spectrum settings Quote Link to comment Share on other sites More sharing options...
Baram Posted March 6, 2017 Author Share Posted March 6, 2017 something rolling single ocean wave, for instance I have wave tool done in sop, How can I create a force from that to drive my flip particles in DOP. like in houdini 16 ocean tool. I haven't played with houdini v16 but what Atom told me to use 16 which is now available to do such a effect hop that this is good enough explanation. sorry my poor english Thanks Quote Link to comment Share on other sites More sharing options...
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