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Mandelbulb Animation Phase


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Hi guys!

So, I'm working on a project where we have to render short animation of a Mandelbulb. The Entagma tutorial worked like a charm in this case, but there is no explanation of how to do the mandelbulb animation

I did some research , and I found this link, talking about how to add a phase variable, with a new function, to make the animation work. Does anyone have any idea of how to do this in vex?

Here is the function:
http://www.fractalforums.com/videos/3d-mandelbrot-set-phase-shift-animations/

My hipfile is attached

Mandelbulb.hipnc

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