Irvn Posted May 22, 2017 Author Share Posted May 22, 2017 41 minutes ago, ZeitG said: Hi. Thank you for sharing. I did not download them that is why I have a question. Is this tool only for a single feather? I mean, can I draw for example multiple curves and make a feathers from them? In this case better to create a subnets and share them in one file, imho. This setup is for individual "hero" feathers. Quote Link to comment Share on other sites More sharing options...
ZeitG Posted May 22, 2017 Share Posted May 22, 2017 24 minutes ago, Irvn said: This setup is for individual "hero" feathers. Ok. Thank you. 1 Quote Link to comment Share on other sites More sharing options...
mestela Posted June 4, 2017 Share Posted June 4, 2017 Amazing stuff, thanks for sharing! 1 Quote Link to comment Share on other sites More sharing options...
Irvn Posted June 5, 2017 Author Share Posted June 5, 2017 Cheers guys for all your nice replies Quote Link to comment Share on other sites More sharing options...
mbuettner Posted June 7, 2017 Share Posted June 7, 2017 Thanks for the amazing tool! I have tried using this with mbPlumage and stamped some values such as randomized clump and turbulize to get unique feathers. Also small feathers are using fewer NbStrands than large feathers. I've uploaded the scene (locked the output, but you'll need mbPlumage see any updates): https://www.dropbox.com/s/azgc4qf7dy7q6l0/KS_Feather_with_MB_Plumage_Example.hiplc?dl=0 1 1 Quote Link to comment Share on other sites More sharing options...
Irvn Posted June 8, 2017 Author Share Posted June 8, 2017 (edited) 16 hours ago, mbuettner said: Thanks for the amazing tool! I have tried using this with mbPlumage and stamped some values such as randomized clump and turbulize to get unique feathers. Also small feathers are using fewer NbStrands than large feathers. I've uploaded the scene (locked the output, but you'll need mbPlumage see any updates): https://www.dropbox.com/s/azgc4qf7dy7q6l0/KS_Feather_with_MB_Plumage_Example.hiplc?dl=0 Nice man, looks kinda funky ) Edited June 8, 2017 by Irvn Quote Link to comment Share on other sites More sharing options...
bretik Posted August 24, 2017 Share Posted August 24, 2017 Hi, Very Nice and Usefull, for me for sure.. Im about to make an Classic Salmon fly, but Iam facing a little problem now... I cant make strands all longer than quill... see picture.. I cant figure it how to to this... Is there a way? Im not sure i fully understand the way it creating feather.. probably inside Attribute VOP "Left_Strand" change some "fit" ? ??? Quote Link to comment Share on other sites More sharing options...
Irvn Posted September 5, 2017 Author Share Posted September 5, 2017 On 24.08.2017 at 4:55 PM, bretik said: Hi, Very Nice and Usefull, for me for sure.. Im about to make an Classic Salmon fly, but Iam facing a little problem now... I cant make strands all longer than quill... see picture.. I cant figure it how to to this... Is there a way? Im not sure i fully understand the way it creating feather.. probably inside Attribute VOP "Left_Strand" change some "fit" ? ??? Sorry for late reply, I'll try to look at this problem this week and fix it, or rebuild Base_Node, so it can do such type of things ) Cheers Quote Link to comment Share on other sites More sharing options...
sebkaine Posted April 6, 2021 Share Posted April 6, 2021 Thanks a lot for sharing this Sergey , your tool is absolutely brillant , this deserve some tips on a patreon. It's a production ready assets. Cheers E Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.