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exporting animation problem


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i just created animation using digital asset inside houdini 16. But i want to export animation to another package using (fbx or alembic). i keep getting weird result when exporting this animation in alembic some geometry jump to another position and fbx missing part of the asset.Please can you check this file and help me if there is any problem.


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You scene is empty you need to lock you asset in order to people see it.
What app are you trying to export? remember that scene scale is different on other apps, so depending which app are you trying to load this you might have to scale up or scale down you animation, it could be by a factor of 100 or 10, etc.

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