Atom Posted August 16, 2017 Share Posted August 16, 2017 I came across this HIP file posted on Discord and thought I'd re-post it here. It is a way to deform one object based upon the proximity of another without a solver or a simulation. If you are the author of this HIP file feel free to chime in and take credit! CheapAssCollisionDeform.hipnc 1 1 Quote Link to comment Share on other sites More sharing options...
Noobini Posted March 20, 2019 Share Posted March 20, 2019 haha, I just stumbled onto this now....came from here: Quote Link to comment Share on other sites More sharing options...
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