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UV Cables, Vines or Lightning Around Object


Atom

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I was working on a scene where I wanted lines to wrap around a geo shape but lie upon the surface. FindShortestPath is used. Here is a basic setup with UV mapping setup, thanks to Matt Estela, as well. Currently it is setup in lightning mode where the lines change per frame. This is accomplished by adding $F to the random seed of the scatter. To make the lines stand still simply remove that expression.

Untitled-1.jpg

ap_connect_points_around_geo_surface.hiplc

Edited by Atom
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