nikola014 Posted September 25, 2017 Share Posted September 25, 2017 I am trying to export flip sim from H to maya in Houdini 16.If I get it right,I have to export mesh,with flatened geometry ,like alemic,for example,and displacement with baked masks and ocean spectrum like exr ,for example,but I cant make it work.Can anyone help me? Thank you! Quote Link to comment Share on other sites More sharing options...
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