antoniosouza3d Posted October 11, 2017 Share Posted October 11, 2017 I need an advice from you, guys! How the local attributes of PolyExpand2D SOP are to be used? I want to make a non-uniform offset with these inside scale attributes. But I do not know the workflow for this. Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted October 11, 2017 Share Posted October 11, 2017 If you hover over it with your mouse it says you can define a point, vertex or prim attribute by the same name. You could for example define a random attribute for the offset (see attachment) . pexpand.hipnc Quote Link to comment Share on other sites More sharing options...
antoniosouza3d Posted October 12, 2017 Author Share Posted October 12, 2017 23 hours ago, konstantin magnus said: If you hover over it with your mouse it says you can define a point, vertex or prim attribute by the same name. You could for example define a random attribute for the offset (see attachment) . pexpand.hipnc Man, and that was just in front of my eyes! haha thank you very much!! Quote Link to comment Share on other sites More sharing options...
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