Sega Posted November 9, 2017 Share Posted November 9, 2017 I`m trying to figure how two state constraint works, everything that i tried didn`t work, documentation doesn`t look helpful and i can`t find any examples. 2nd and 3rd inputs say that "accept 2 of", does this mean that i should put both constraints in one input ? Actually my goal is to set constraint active in some frame ( when object moved from it`s original postion ), but when i do it, object returns to its rest pos, seems like constraint using rest and origin vectors. Two state is a last idea i have to try. Quote Link to comment Share on other sites More sharing options...
Sega Posted November 10, 2017 Author Share Posted November 10, 2017 I`ve attached a file with simple setup, may be someone can correct it. two_state.hipnc Quote Link to comment Share on other sites More sharing options...
ikoon Posted February 13, 2018 Share Posted February 13, 2018 Hi Stan, please, did you manage to make it work? The "Two State" dop seems useful. Or anybody else might help, please? Quote Link to comment Share on other sites More sharing options...
fencer Posted February 13, 2018 Share Posted February 13, 2018 As I remember it works like this two_state_v02.hipnc 1 Quote Link to comment Share on other sites More sharing options...
ikoon Posted February 13, 2018 Share Posted February 13, 2018 (edited) Paul thank you very very much! Yes I will stick to this custom solver solution. I am still learning these constraints, this geo solver is most future proof probably. For others, I will post nice examples of constraints solvers, which I watched in past few days, when I was learning: https://vimeo.com/151731303 http://forums.odforce.net/topic/20640-bullet-dynamic-constraint-creation/?do=findComment&comment=140668 http://forums.odforce.net/topic/20691-realistic-dynamic-fracturing-with-bullet/?do=findComment&comment=124444 Edited February 13, 2018 by ikoon I have added one more link Quote Link to comment Share on other sites More sharing options...
Sega Posted February 13, 2018 Author Share Posted February 13, 2018 1 hour ago, ikoon said: Hi Stan, please, did you manage to make it work? The "Two State" dop seems useful. Or anybody else might help, please? I solved my problem just by creating new simulation when i need to change constraints and i used previous sim data to continue simulation Quote Link to comment Share on other sites More sharing options...
Sega Posted February 13, 2018 Author Share Posted February 13, 2018 57 minutes ago, fencer said: As I remember it works like this two_state_v02.hipnc I have tried this method before but i have used it with hindge and conetwist cornels and still had problem with origin of constraint... Quote Link to comment Share on other sites More sharing options...
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