shinsso Posted November 29, 2017 Share Posted November 29, 2017 hi guys I'm doing burning effect so I need a sequence alpha map. I made a procedurally burning area and alpha. So I could get alpha area on uv. Then, I wanna render the sequence uv map like I see on the uv viewport because wanna edit this uv texture in nuke. How can I render this uv map? plus, it's UDIM. Quote Link to comment Share on other sites More sharing options...
chrisdunham95 Posted November 29, 2017 Share Posted November 29, 2017 (edited) You could try Flipbooking the sequence whilst viewing the uv's? Edited November 29, 2017 by chrisdunham95 Quote Link to comment Share on other sites More sharing options...
shinsso Posted December 1, 2017 Author Share Posted December 1, 2017 thanks, I'll try it!! Quote Link to comment Share on other sites More sharing options...
shinsso Posted March 29, 2018 Author Share Posted March 29, 2018 right click on a node which has uv I want, then Save - Texture UV to Image. It was that I needed! 1 Quote Link to comment Share on other sites More sharing options...
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