Bernard Posted September 14, 2005 Share Posted September 14, 2005 Hello, I made a test scene for DOPs in Houdini: The scene consists of a floor and a wall. I made a sphere, which I gave an initial velocity of 20. The sphere flies against the wall , bounces back, touches the ground plane and bounces and rolls out... Now when I look at the traject the ball made after bouncing against the wall, I see in top view that it's Not a straight line the ball is travelling. The ball rolls out to the left or right. If I make this scene in Maya, de ball travels in a real straight line( has it supposed to be). What am I doing wrong or what's wrong with Houdini's Dynamics? Using H8 build 362 (windows XP) Quote Link to comment Share on other sites More sharing options...
Marc Posted September 14, 2005 Share Posted September 14, 2005 I think you're going to have to post a file to get much help. It's pretty hard to make any calls without seeing your setup. M Quote Link to comment Share on other sites More sharing options...
michael Posted September 15, 2005 Share Posted September 15, 2005 the danger of posting in different places.... http://www.sidefx.com/index.php?option=com...iewtopic&t=4604 Quote Link to comment Share on other sites More sharing options...
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