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Snake scales not following UV direction


Isleofgough

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I am not very skilled in Houdini, but am trying to create a snake model with scales. I haven't completed the head or branch yet, but I am having a problem where the scales don't follow the UV directions of an object when the copy-stamp node is used. If any one can let me know what I did wrong, I would appreciate it. Thanks.

Snake.hiplc

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Thank you for the links. I am not sure why it is not working as is, but I got closer by copy stamping a distorted sphere instead. I am more familiar with C4D mograph, so it will take awhile to figure out those examples, but at least I’ve got a direction to go. I'm still working on the head, but here is the body.

aescalep.mantra_ipr_0001.thumb.jpg.1e1ee1fd67dbf16801fbaab50594bee7.jpg

 

 

Edited by Isleofgough
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