caskal Posted December 28, 2017 Share Posted December 28, 2017 Hey magicians, I'm trying to render millions of particles, I'm using a method I saw in Peter Quint videos using the wedge rop, my issue is when I load lots of instances, pc gets super slow. PQ recommends to use packed disc primitive to avoid this, but when I use, I can't read attributes other than P on the instance redshift, so I can't apply things like motion blur. Any recommendations to solve this? Thanks! Quote Link to comment Share on other sites More sharing options...
Neon Junkyard Posted December 28, 2017 Share Posted December 28, 2017 might be better answered in the redshift forums but off the top of my head you could maybe try reading in a packed prim intrinsic attribute and promoting to a point attribute http://www.sidefx.com/docs/houdini16.0/vex/functions/primintrinsic Quote Link to comment Share on other sites More sharing options...
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