BludArtworks Posted January 3, 2018 Share Posted January 3, 2018 Hello ! I'm trying to make sweeps from geometry input, basically a wireframe of a polymesh to use in game engine. Unfortunately I got strange result from ends SOP, duplicates lines. Is there a cleaner way ? Thanks ! PolytoEdge_001.hipnc Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 3, 2018 Share Posted January 3, 2018 (edited) not sure what it 'should' look like but try replacing the ends with convertline ? (also I think your origin offset for line1 should be on the Y axis instead of X) Edited January 3, 2018 by Noobini Quote Link to comment Share on other sites More sharing options...
BludArtworks Posted January 5, 2018 Author Share Posted January 5, 2018 it works really well ! thanks Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.