bobc4d Posted January 6, 2018 Share Posted January 6, 2018 I am getting this artifact when I apply a polycap, disable polycap and it goes away. I am following a hardsurface modeling tutorial by Rohan Dalvi. engine redo.hiplc Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted January 6, 2018 Share Posted January 6, 2018 (edited) just tick the Reverse Patches in the polyfill and it works properly Scratch that.. terrible way of doing it Edited January 6, 2018 by Jesper Rahlff Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted January 6, 2018 Share Posted January 6, 2018 (edited) actually put down a fuse sop before the polyfill and dont tick the Reverse Patches. That is a better solution I think, because with the Reverse Patches ticked, if you delete the polygon that was created by the polyfill its not a single primtive. Edited January 6, 2018 by Jesper Rahlff Quote Link to comment Share on other sites More sharing options...
bobc4d Posted January 6, 2018 Author Share Posted January 6, 2018 Thank you Jesper! Fuse took care of it, I appreciate the help. Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted January 6, 2018 Share Posted January 6, 2018 anytime 1 Quote Link to comment Share on other sites More sharing options...
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