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j00ey

HDA - Rope Maker

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Posted (edited)

In case it's useful to anyone, here's an asset I made a little while ago and finally got round to documenting.

It takes one or m ore curves and generates 3 levels of braided curves - first level coiled around the input, second coiled around the first and the third around the second. Additionally it can make a final level of 'hairs'.

It supports animated inputs, and will transfer velocity onto the output but in many cases it's probably better to use a timeshift to generate the rope on 1 frame and use a point deform or similar. This also avoids texture jumping problems if using the supplied 'pattern' colour method.

There's a fairly comprehensive help card with it and below is a demo video. If anyone finds bugs or problems, please let me know and I'll try and fix them when I have time... 

I'd be very interested to see anything anyone makes with it...

 

TB__RopeMaker_1_0.hda

Edited by j00ey
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Let me know if there's anything that doesn't work as it should..

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No problem - I hope it's useful

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