lisux Posted September 28, 2005 Share Posted September 28, 2005 Hi all. I have tested both with a POP net and with a particle SOP and in both i get the same results. If you use for your collision object a static object and then throw particles to it the collision is right calculated. But if i have, for instance, a bunch of static particles, with vel and accel set to zero, and i want that an animated object that goes through them collides and move the particles the collision don't work properly. I set bounce for the collision behaviour, when the object goes through the particlee no one bounces, no collision occurs between my static particles and the collision object. I have tried using in the Collision POP the translating geo hint, but with no luck. Anybody know why it occurs? Thanks Quote Link to comment Share on other sites More sharing options...
deecue Posted September 28, 2005 Share Posted September 28, 2005 works fine for me: (H7) static_collision.zip Quote Link to comment Share on other sites More sharing options...
grasshopper Posted September 28, 2005 Share Posted September 28, 2005 I think you should be looking at the Interact POP and its use of charges. There is a loadable example called "Disperse" on the Help Card for the Interact POP in the Houdini 8 Docs that I think does what you want. Quote Link to comment Share on other sites More sharing options...
lisux Posted October 1, 2005 Author Share Posted October 1, 2005 Thanks deecue and grasshopper. For deecue, i have tested your file with H8 and it works, so i must be doing something wrong. For grasshopper, yes the example shows an example that is very similar with the ffects that i want toget, but is an approximation, the thing that i want to do is the deecue's example. But is a very instructive example. Thanks. Quote Link to comment Share on other sites More sharing options...
edward Posted October 2, 2005 Share Posted October 2, 2005 If you're using H8, I recommend you updating to a newer build if you haven't for say, over a week. Quote Link to comment Share on other sites More sharing options...
lisux Posted October 2, 2005 Author Share Posted October 2, 2005 If you're using H8, I recommend you updating to a newer build if you haven't for say, over a week. 21594[/snapback] Thanks edward, maybe this is the problem i have been using the 8.0.373 build. I'm now downloading the 8.0.378 build Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.