caskal Posted January 15, 2018 Share Posted January 15, 2018 Hey magicians! I wonder how can i replace particles with animated geo looping over time? Here is a example video Any tip to drive looping geo by particles or how to achieve something similar will be great Thanks! Quote Link to comment Share on other sites More sharing options...
LaidlawFX Posted January 16, 2018 Share Posted January 16, 2018 You can use the Make Loop shelf option from the Game Development Toolset shelf. Dive inside it to see how it is made so you can modify it yourself. 1 Quote Link to comment Share on other sites More sharing options...
TheDude Posted January 16, 2018 Share Posted January 16, 2018 To answer your question specifically, to replace particles with animated geo -- copy your animated geo onto your particles, and if your particles are already looped, make sure your animation cycles of your geometry match the duration of your particle animation and youre done! Keep in mind the fundamental use of the sin wave -- it is super functional for creating loops in all types of animations 1 Quote Link to comment Share on other sites More sharing options...
caskal Posted January 30, 2018 Author Share Posted January 30, 2018 Thanks guys! didnt know about that make loop tool, really helpful! Quote Link to comment Share on other sites More sharing options...
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