mattyjrogers Posted February 8, 2018 Share Posted February 8, 2018 Hi guys, I have attached an image of what I am looking to create.... I am assuming it will be done with partical trails but I was wondering if I can control the density with attractor points somehow? Does anyone know how I can create something that looks like this? Thanks! Quote Link to comment Share on other sites More sharing options...
Atom Posted February 8, 2018 Share Posted February 8, 2018 If you have not visited Entagma, check it out. They produce tutorials and some have a look similar to what you have posted. Quote Link to comment Share on other sites More sharing options...
mattyjrogers Posted February 8, 2018 Author Share Posted February 8, 2018 I have been looking at their stuff yeah, really good stuff, but I still am yet to find a way to really control the density of areas of trails, but I will keep fiddling! Quote Link to comment Share on other sites More sharing options...
mestela Posted February 8, 2018 Share Posted February 8, 2018 Maybe this? Just a bunch of axis forces, point emitters, trails, and setting alpha so you get that multiplicative effect in areas of high density. trail_graph.hip 3 Quote Link to comment Share on other sites More sharing options...
mattyjrogers Posted February 9, 2018 Author Share Posted February 9, 2018 hey that is amazing! That is precisely what I needed, thanks!! Quote Link to comment Share on other sites More sharing options...
mattyjrogers Posted February 9, 2018 Author Share Posted February 9, 2018 20 hours ago, mestela said: Maybe this? Just a bunch of axis forces, point emitters, trails, and setting alpha so you get that multiplicative effect in areas of high density. trail_graph.hip Do you know a way that I could make this three dimensional? Thanks! Quote Link to comment Share on other sites More sharing options...
mestela Posted February 10, 2018 Share Posted February 10, 2018 Ha, I'd carefully balanced the emitters and forces to keep it 2d. On the emitters, set the variance to have some random y and z, that'll push it into 3d. Same goes for pushing the axis force spheres along z, they'll start to push particles off the 2d plane. 1 Quote Link to comment Share on other sites More sharing options...
mattyjrogers Posted February 12, 2018 Author Share Posted February 12, 2018 Thanks again! Maybe I am just being really stupid... I havtrail_graph.hipnce managed to push the axis force spheres along the z out of place but then once gone back into the geo1 tab there are no trails being created any longer... any thoughts? I have attached the file, thanks Quote Link to comment Share on other sites More sharing options...
mestela Posted February 13, 2018 Share Posted February 13, 2018 You deleted a wire in the setup: Quote Link to comment Share on other sites More sharing options...
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