nicoladanese Posted March 16, 2018 Share Posted March 16, 2018 Hey all! I have a bunch of points travelling around, and I would like to create a new set of points, where each of them is orbiting around the given point, in the direction of the main point, I guess the image attached explains it a little better than words...just trying to do it with vex code cheers Quote Link to comment Share on other sites More sharing options...
Atom Posted March 16, 2018 Share Posted March 16, 2018 You don't really need VEX for that unless you are just practicing using VEX. ap_orbit_around_point_on_path.hiplc Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted March 16, 2018 Author Share Posted March 16, 2018 hey atom, thanks, I'm looking into your hip file, problem is my main points are wandering around, not on a straight path (sorry my draw was a little too simple!), they are particles moved by a pop force Quote Link to comment Share on other sites More sharing options...
Atom Posted March 16, 2018 Share Posted March 16, 2018 You can swap in any point set you like. From a popnet or a scatter. ap_orbit_around_point_on_path.hiplc Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted March 16, 2018 Author Share Posted March 16, 2018 hey! I'm playing with your scene and I'm having nice spheres rotating around those points, but the rotation axis doesn't look right... ap_orbit_around_point_on_path_02.hiplc Quote Link to comment Share on other sites More sharing options...
ThomasPara Posted March 20, 2018 Share Posted March 20, 2018 Heres a file that aligns Orient to the velocity and spins around it. rotateAroundV.hiplc 1 Quote Link to comment Share on other sites More sharing options...
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