jingaa Posted March 21, 2018 Share Posted March 21, 2018 Hi everybody , i was trying to work on rnd but stucked on one point. I am trying to create a fluid that sitcks on the surface but i couldnt manage my force i think. I have used sopsolver in dop and created my force there but when i use it my emition doesnt stop which is doesnt work with me lol Anybody has a setup like that or experince? thanx guys sticky_fluid_setup_001.hip Quote Link to comment Share on other sites More sharing options...
vtrvtr Posted March 21, 2018 Share Posted March 21, 2018 Is there a reason you're not using the stick options in the solver? Why do you need a custom force? sticky_fluid_setup_001_odf.hip 1 Quote Link to comment Share on other sites More sharing options...
jingaa Posted March 22, 2018 Author Share Posted March 22, 2018 16 hours ago, vtrvtr said: Is there a reason you're not using the stick options in the solver? Why do you need a custom force? sticky_fluid_setup_001_odf.hip Reason why i used sopsolver or force is when you animate little bit fast stick doesnt work. Ok my animation is 0-1 on 100 frames , just make it 0-4 on 100 frames and see how stick working sorry how its not working lol This way i was looking for a force or field or something else. Houdini collisions or stick things works perfect with slow objects or animations but when you use something fast northing working well lol Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted December 28, 2018 Share Posted December 28, 2018 (edited) On 22/3/2018 at 8:07 AM, jingaa said: Reason why i used sopsolver..... what about increasing substeps, do you tested it? i will btw Edited December 28, 2018 by dyei nightmare Quote Link to comment Share on other sites More sharing options...
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