alex.torn Posted April 13, 2018 Share Posted April 13, 2018 I have a points. And i have for example 3 object - sphere, cube and cylinder. And i want to copy this objects to points with random. CopyStamp and CopyToPoints have only one input for geometry. How to copy more then one object to points? I want to see random object in points. For example i have procedural animation of point and want to connect 5 car models to create traffic flow on road.... Quote Link to comment Share on other sites More sharing options...
vtrvtr Posted April 13, 2018 Share Posted April 13, 2018 (edited) Here's a way to do it in sops But if you want to do this with a big amount geo, you should take a look at instancing it by changing the intrinsic path of packed geo, which will be much faster and allow your to have much more geo for the same memory footprint switch_scatter_compiled_odf.hip Edited April 13, 2018 by vtrvtr English 2 Quote Link to comment Share on other sites More sharing options...
kiryha Posted April 13, 2018 Share Posted April 13, 2018 https://www.sidefx.com/forum/topic/28319/ Quote Link to comment Share on other sites More sharing options...
alex.torn Posted April 16, 2018 Author Share Posted April 16, 2018 Thank you. Right now i don't want to copy many objects, maybe in feature ) Quote Link to comment Share on other sites More sharing options...
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