TheUsualAlex Posted July 4, 2002 Share Posted July 4, 2002 I think this is the right place to ask this kind of question... If you have done a character wearing layered clothing, how would you go about dealing with animating those cloth objects and still making them convincing enough that people will wondered if you have use cloth simulation? Using softbodies or Spring SOP/CHOP will still make it look kind of funky tho... I am not too certain how a Blend/Sequence Blend will work. (I've seen people using blendshape to do cloth animation in Maya and it look weird still...) Other things like self-collision is still kind of... up in the air for me at the moment... Any suggestions? Thanks everyone! Quote Link to comment Share on other sites More sharing options...
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