art3mis Posted April 22, 2018 Share Posted April 22, 2018 Hi Following along this GDC presentation on using Terrain tools in combination with a COP network to create materials. https://www.sidefx.com/community/gdc-2018-presentations/ However, every time I adjust a material in my COP network, I need to actually click in my Scene View to see the results. Is there a preference or setting that will give me live updates when adjust materials this way? Quote Link to comment Share on other sites More sharing options...
younglegend Posted April 23, 2018 Share Posted April 23, 2018 Unfortunately no (from what i know). The op: bridge isn't real time for some reason. The only workaround for now is to run the VOPs on a grid that has the same resolution as your image and copy it into COPs once you get the desired look. Quote Link to comment Share on other sites More sharing options...
malexander Posted April 26, 2018 Share Posted April 26, 2018 At the moment there's one too many degrees of separation from the scene viewer to COPs when a texture is sourced from COPs and the dependency isn't being added on the COP network nodes (scene > OBJ > Mat > COPs). It's a known issue which should hopefully be resolved soon. It's live in the sense that anything causing the viewport to redraw will pick up the changes; the COP node changes themselves just aren't causing a redraw. Quote Link to comment Share on other sites More sharing options...
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