hindukush Posted May 17, 2018 Share Posted May 17, 2018 Hi everybody, i'm tryng to acheive an effect where a volume dissolves in smoke and than the smoke is attracted in a sphere, possibly colliding with it...i'm at a good point, i have the volume dissolving and tested two methods for the attraction, but is not exactly as good as it should be. Method one is to create a field force with the sphere and give it negative value, this is good, but no collisions and also no control over the final shape. Method two is simply using the attract fluid, but in this case i can't shape the smoke around the sphere, only make the smoke move in the sphere direction, like an aim. There is any solution wich can give some control over the final shape and the attraction speed? Thanks alot Carlo Quote Link to comment Share on other sites More sharing options...
Atom Posted May 17, 2018 Share Posted May 17, 2018 I ran across this scene on the forum a while back. It has some of the characteristics you may be looking for. Animated Deforming Smoke Emitter Smoke Target Static Shapes ap_target_smoke_run_051718.hiplc 2 Quote Link to comment Share on other sites More sharing options...
hindukush Posted May 17, 2018 Author Share Posted May 17, 2018 Thanks alot! Opening the scene to give a look! Quote Link to comment Share on other sites More sharing options...
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