Jump to content

Throwing particles in a repeated pattern


Recommended Posts

Heyo, 

I'm starting on a new project and I ran into a problem that I can't play my way out of to figure it out. I'm looking for an effect like this SandTire_001.thumb.PNG.82d8af3bbe28d45e3be9f3e2deb6c30d.PNG

Sand tires throw a bunch of sand and trying to get that result has been a challenge. Any ideas? I have been using a simple setup of particles emitted from a ground plane after impact with the ground but that won't give me the repeating trails all the way back. Instead it's a rather sad thing of a few particles flying off incorrectly

Any help would be great, thanks. 

Link to comment
Share on other sites

If your emitter is fast enough you would get that naturally with low substeps, or just put a pulse wave chop (motion fx) on the impulse activation. Or a modulus expression

Edited by Yon
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...